If we talk about Polearm/Thrower - it's just not needed, throwing weapons provide much higher damage output than polearms on two tile range. If we talk about frontliner - hard to get enough stats, since frontliner need all HP/Fatigue/Mat/Mdef he can get, will be hard to mix in RAtt, which is critical for thrower. Higher resolve mean my brothers faster get to Confident mood, which is huge buff for critical parameters. Main Wiki Link Starter Guide Key shortcuts Game mechanics Seed BankĪrcher/Sergeant is probably OK, since Archer mainly need RAtt/Fatigue and Sergeant need Resolve/Fatigue, but I love to have banner online all the time for this sweet 12 - 14 resolve on all brothers. Give people a clue as to what your post is about - discussion, video post, screenshot etc. If you want to post like you're 12, there are other sites available for you. For instance, if you disagree with women being in Battle Brothers, "Women weren't historically known as fighters during that time period" is far better than "Social justice warriors just want everything their own way you are gay as hell". However, explain your thoughts and feelings. This is not an echo chamber - you are allowed to disagree. ![]() This game takes no prisoners and neither will you! Join the Discord RulesĪll submissions must follow the Reddit rules and guidelines. ![]() ![]() You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world.
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