At the end of the path, shoot the chain off the lever to the right to raise the platforms. Go through the gate and light the brazier to illuminate the path. Once done, go to the crank and turn it with Sophia to finally open the gate. On the opposite side, have Sophia pull the lever again, then pull the lever in the corner to lock the bar. Go to the pole on the cart and shoot a rope on the bundle to pull the latch to keep the bar in place. Then, have Sophia pull on the lever on the left side of the gate. On the other side of the chamber, have Sophia operate the crank, then get the cart with the pole. Inside the room is the His toys… souvenir. Have Hugo climb through the hole and unlock the door from the other side. To the right is a door marked with a red cloth. Open the gateĪfter going through the cutscene, head back to the door where you came from to see a chest. Go to the next section where you will find Aelia’s corpse. Go back to the cart and push it all the way to the end, then push it to the right until you reach the bridge. Jump down the ledge nearby to unlock The Chateau d’Ombrage souvenir. Push it to the left until the next junction, then push it to the right towards the chest. Next, go to the cart on the right and push it forward to get the chest. Shoot the tank with ignifer behind the broken cart to blow it up. Push it all the way to the left until you hit the broken cart. Pull the left cart back to reach the chest, then push it forward again. Starting off with the middle cart, use Sophia to reach the cart on the left. Use the rope pole in the middle and shoot the three carts, then pull them closer to you. Rats will start swarming in once you approach the middle, so light up the brazier quickly. ![]() Go to the next area which is a huge defense chamber. Use the crank to open the gate and let the cart roll down to the other end, blowing up the blockage to the next area. Go to the path on the left and through the hole in the gate to find a chest behind the cart. Check the corpses for some pieces and a knife. Head back to the previous room and go through the blown gate. Climb up the ledge and blow the tank through the hole to open the gate. Head back to the previous room and go to the hole near the workbench. Go inside and you will unlock the European oldfinch feather collectible. Head through the gate afterwards and you’ll see a workbench inside.Ĭheck the far right corner and shoot an ignifer through the hole to blow the tank up and reveal a passageway. Sophia will place a tank of Greek fire at the stuck gate which you can shoot with ignifer to blow it up. Follow the path down the ledges until you arrive at a lit gate. Arriving at the dead end, squeeze through the gap in the wall to the right. Proceed through the blown door and into the tunnels. Proceed through the chamber until you find the Order’s insignia. You’ll arrive at a chamber, light the brazier to light the rest of the braziers in it. After the second staircase, check the chest on the right. Go down the passageway and down its stairs. Once at the ruins, climb the stairs and push the pillar to make it fall on the map and reveal the passage. Afterwards, climb up the crate and the ledge to proceed. Light the hay bale to the left and run towards the next lamp and loot the chest. Push the cart further head until the fallen flower arch. The cart will start rolling down, so chase it as it passes by. Use the rope pole and shoot a rope towards the beam, then pull the beam. Shoot a firebolt at the wooden board nearby, then use Sophia to cross to it. Go to the brazier cart, but it’s blocked by a beam. Push through to loot another chest plus some more items on the ground. Ahead are some stranded villagers who will get swarmed by rats. Light the next lamp, then use Sophia again to cross. Light the hay bale ahead then run to the next light source where another chest can be looted. Once there, grab and light a stick then head to the next fire lamp and light it up. Use Sophia’s prism to cross the rats and get to the farthest lit lamp. Reach the ruins at the centre of the islandįirst off, you need to make your way past the swarms of rats that have managed to go up the surface of the island. ![]() ![]() ![]() Explore the rest of the underground area.Reach the ruins at the center of the island.See previous A Plague Tale Requiem Walkthrough Chapter 10 - BloodlineĪ Plague Tale Requiem Chapter 11: The Cradle of Centuries starts off with Amicia, Hugo, and Sophia making their way back to the theatre ruins where they first saw the map of the Order. In this guide, we will go through the walkthrough of chapter 11: The Cradle of Centuries, of A Plague Tale Requiem, showing some tips, tricks, or solutions on how to complete the chapter. The Cradle of Centuries is the eleventh chapter in A Plague Tale: Requiem which follows the de Rune siblings and Sophia heading back into the theatre ruins in the hopes to find Basilius, the first carrier of the Macula.
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